Posts Tagged ‘of’

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Crysis creators Crytek have just announced their take on the Left4Dead style 4 player shoot-em up with HUNT: Horrors of the Gilded Age. Whilst this seems to be a generic thing in games nowadays I have high hopes for this addition to the genre. Giving Crytek’s already sterling reputation for high quality games there is a lot on the line for them with this announcement.

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So Call of Duty: Ghosts is gonna be an estimated 40gb install when it released on the next gen consoles, whilst this seems to be the norm and doesnt deserve any adjective to really emphasis the size of the install then it’s quite the surprising to think that Fallout 2 had an option for a HUMONGOUS INSTALL!!!! (more…)

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Get mission, walk, kill zombie, realise you can’t carry more supplies and repeat. This is the general principle behind State of Decay it seems. Now don’t get me wrong we here at Akroview love zombies and the undead, sure our editor (ME!) is part of a zombie hunting group in Ireland, but I wasn’t all that impressed with State of Decay as most others seem to be. (more…)

AkroFM

Good evening and welcome to the first episode of AkroFM an audio segment of the blog which we talk about various events and news that been happening in the digital and polygon world, but this time it is a real case scenario, and its quite shocking, click below to give it a listen!

AW!

A History of Horror

The horror genre has been one of the most popular genres in film since the beginning of the movie theatre. But modern horror has been taking a turn for the worse. Horror films today have been inclined to show more gore than actual horror and this has then made a new sub genre know as Gorno, or Gornography. Recently horror has begun to get popular again, with the release of “Sinister” and “Paranormal Activity 4” (Some may argue that’s not the case!). But horror was not always like this, let’s take a trip through the history of the horror genre and find out how it’s advanced since the black and white times of Nosferatu. (more…)

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Looks like Medal of Honor developer Danger Close has confirmed that Warfighter is getting a nice little Christmas update for  next week with some rather big changes.

The update, coming on the 17th for PC and the 18th for the PS3 and 360 fixes more issues than Santa has presents, it’s aim is to make the game look better and also quicken up the wait time in between matches. Have a gander yourself at the details provides by the helpful elves at Gameinformer! (more…)

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So I bought Medal of Honor Warfighter yesterday and it seems to have a few little kinks to iron out. One of which happened to me, as you can see from the image above the sniper is invisible apart from the stock, I think!

Strangely enough I actually got the highest killstreak possible with this but it was still quite annoying!

If you have any glitches or bug reports send them to @medalofhonor on the Twitter, and they can get working on a fix!

Adam Waugh.