Posts Tagged ‘360’

‘The Horrible Hunger of the Ravenous Wattle Gobbler’ that’s almost a big a mouthful as a slice of the granny’s pie in that screenshot. Not much is really known at the minute about when it will be released or what the storyline is but it certainly looks interesting and that pie really does look delicious!

To be kept up to date on all the latest news and reviews then like our Facebook page on the left for desktop and the bottom of the screen for mobile!

Adam.

The Xbox One World Tour has graced the emerald Isle for the weekend and lucky Xbox enthusiasts will be able to test out their favourite games before the official launch next week. I got to go to a special preview and got hands on with the Xbox One. I walk into the hall and there it was, the future of gaming, sitting there in front of me. I never would’ve thought that I would be able to get to play this console until sometime next year but there it was and the staff member hands me the controller and asks will I play him in a vs. match of the new Killer Instinct. How could I refuse!

This event was mainly showcasing the launch titles that the Xbox One has to offer and didn’t really touch on the hardware side of things. But I will say this, the controller feels so much better than the previous 360 pad. It feels lighter, more streamlined and fits to your hands so damn perfectly it’s insane. Eliminating the bulky battery back to make it lighter and giving the player more freedom to rest their fingers on the back of the controller was a great touch. I did feel that the bumper buttons (LB & RB) felt quite stiff at times and during a game of COD: Ghosts i really had to search for the buttons and press down very sharply to get them to throw the grenade. (more…)

So it has arrived, finally after months of snippets and teasers, deadlines and set backs we are finally graced with the behemoth of open world sandbox and what is set to be the greatest GTA ever to be released, but how does it actually live up to the hype?! Well read on and find out.

So here we are back in Los Santos and what an improvement it is! The first thing I have to say about the game is that it looks gorgeous, albeit some minor graphical errors but That’s nothing to be worried about, the game looks crisps and sharp and the cinematic cutscenes look like they’ve been taken out of a modern day motion picture! Although I am accustomed to the ultra graphics of PC games I will admit I was a little disappointed when I first saw the initial bank heist but about an hour into playing its starting to look pretty damn sexy! (more…)

image

Now I know we are a bit late with this review but when you entranced in the beauty that is known as Columbia than you are forgiven for anything….anything except this!

image

Handyman figure in comparison to the GoW3 Epic Edition

(more…)

KRVaG

What are you doing reading this! Click this link to be taken to the Xbox Marketplace and download the new DLC for a rather snazzy 1600 Microsoft points! (more…)

image

The guys responsible for the 360 version of Minecraft have said that they are setting themselves up for a enormous patch for Minecraft 360.

Along with some bug fixes the patch will include some new items such as Golden Apples, Pumpkin Seeds also changes to the HUD options!

Here’s the complete list of changes and new features coming soon!

Changes and Additions:

– Added an option to clear the quick select bar in the creative interface.
– Added an option to enable or disable bedrock fog, and set to off by default.
– Added an option to toggle the HUD off/on.
– Added an option to turn the player hand off/on.
– Added a crafting recipe for Golden Apples.
– Added a crafting recipe for Pumpkin Seeds.
– Made cakes stackable.
– Added a How To Play page for Host and Player options.

Fixes:
– Fix for a problem with signs in online games causing crashes.
– Fix for save renaming deleting the wrong save due to input received during the confirmation flow.
– Fix to the mob generation code to increase the number of animals in the world.
– Fix for chests being incorrectly lit, and rotated for maps from previous versions.
– Fix for problem with the eating animation being shown for players who weren’t eating.
– Fix for problem with chest lids not behaving properly.
– Fix for animals looking like they were taking damage when they shouldn’t.
– Fix for some sounds not playing when the player has an empty hand.
– Fix for lever sounds.
– Fix for fence gate sounds.
– Fix for splitscreen players sometimes having their settings zeroed.
– Fix for being damaged while flying over lava.
– Fix to stop lava, milk and water buckets being empty after use in creative mode.
– Fix for Leader of the Pack achievement being awarded incorrectly.
– Fix for leaderboard stats issue where value stored was incorrect.
– Fix for hitbox problems with glass panes and iron fence.
– Fix for small character display changing color to green.
– Fix for map rendering incorrectly in some situations with clouds disabled.
– Fix for block rendering problem at the edge of the map.
– Fix for splitscreen players not being able to mine in the tutorial.
– Fix for players not being able to sprint/sprint-fly in creative mode if the player was previously in survival mode with a low food bar.
– Fix for arrow damage not being ignored when PvP is turned off.
– Fix for activated pressure plates not working correctly.
– Fix for the low food bar hint appearing when loading a game in creative mode (usually the tutorial world saves).
– Fix to remove the player shadow when the Invisible option in the Host Privileges is used.
– Fix for Red Roses not being generated on the terrain.
– Fix for paintings being pushed by pistons.
– Fix so that players who can’t eat, due to the Trust Players option being off, do not get exhausted.
– Fix for the interface disappearing after a Share to Facebook action.
– Fix to limit the number of Slimes, Ghasts and Silverfish that can be spawned in a world.
– Fix for the cursor position in creative mode being able to go offscreen.
– Fix for players showing on maps when they should not be, after the player dies and respawns.
– Fix for capes displaying wrongly when sprint-flying.
– Fix for capes not displaying in the Nether.
– Fix for capes not displaying when the player respawns.
– Fix for tools taking damage in Creative Mode.
– Fix so Bows don’t need or use up Arrows in Creative Mode.
– Reduced the volume of the chest open/close sound effect