Archive for November, 2012

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Forums have been spammed with players complaining about serious freezing whilst playing in multiplayer matches, well Activision have released a patch to tackle  the Call of Duty: Black Ops 2 system lock-ups some were experiencing on PlayStation 3.

Activision have stated that they are fully aware that people have been experiencing freezes even after they installed the patch and that they “are doing everything we can to get to the bottom of it as quickly as possible”.

To install the patch simply boot up Black Ops 2 and sign in to play online. It’ll sort itself out automatically. Simples!

Let use know how you got on by using the comment section either on this page or on our Facebook page.

Adam Waugh

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Anybody the preorders their copy of Scribblenauts Unlimited will be delighted to find out that not only will they be getting a great PC  game when it is released but also a “Cockfighter”!

Now those of you with rude minds may be giggling but it’s just a hat!

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Annouced on the official Scribblenauts twitter profile, ‘The Cockfighter’ can be worn by all classes and will be available in both rooster red and poultry pink.

(See what I did there?!)

Adam Waugh.

 

So I got the prestige edition of Black Ops 2 and decided to give the MQ-27 a try, with little success as the video above shows!

I am getting better, photos are down below and quick review coming soon, and by soon I mean tomorrow!

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The behemoth of a carepackage!

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The MQ-27 in all it’s quadrotory glory!

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Special MQ-27 coin, with download code on the back.

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Black Ops 2 logo collector coin, no downloadable content on this coin sadly!

And finally!

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One big happy Care Package family!

Adam Waugh!

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The guys responsible for the 360 version of Minecraft have said that they are setting themselves up for a enormous patch for Minecraft 360.

Along with some bug fixes the patch will include some new items such as Golden Apples, Pumpkin Seeds also changes to the HUD options!

Here’s the complete list of changes and new features coming soon!

Changes and Additions:

– Added an option to clear the quick select bar in the creative interface.
– Added an option to enable or disable bedrock fog, and set to off by default.
– Added an option to toggle the HUD off/on.
– Added an option to turn the player hand off/on.
– Added a crafting recipe for Golden Apples.
– Added a crafting recipe for Pumpkin Seeds.
– Made cakes stackable.
– Added a How To Play page for Host and Player options.

Fixes:
– Fix for a problem with signs in online games causing crashes.
– Fix for save renaming deleting the wrong save due to input received during the confirmation flow.
– Fix to the mob generation code to increase the number of animals in the world.
– Fix for chests being incorrectly lit, and rotated for maps from previous versions.
– Fix for problem with the eating animation being shown for players who weren’t eating.
– Fix for problem with chest lids not behaving properly.
– Fix for animals looking like they were taking damage when they shouldn’t.
– Fix for some sounds not playing when the player has an empty hand.
– Fix for lever sounds.
– Fix for fence gate sounds.
– Fix for splitscreen players sometimes having their settings zeroed.
– Fix for being damaged while flying over lava.
– Fix to stop lava, milk and water buckets being empty after use in creative mode.
– Fix for Leader of the Pack achievement being awarded incorrectly.
– Fix for leaderboard stats issue where value stored was incorrect.
– Fix for hitbox problems with glass panes and iron fence.
– Fix for small character display changing color to green.
– Fix for map rendering incorrectly in some situations with clouds disabled.
– Fix for block rendering problem at the edge of the map.
– Fix for splitscreen players not being able to mine in the tutorial.
– Fix for players not being able to sprint/sprint-fly in creative mode if the player was previously in survival mode with a low food bar.
– Fix for arrow damage not being ignored when PvP is turned off.
– Fix for activated pressure plates not working correctly.
– Fix for the low food bar hint appearing when loading a game in creative mode (usually the tutorial world saves).
– Fix to remove the player shadow when the Invisible option in the Host Privileges is used.
– Fix for Red Roses not being generated on the terrain.
– Fix for paintings being pushed by pistons.
– Fix so that players who can’t eat, due to the Trust Players option being off, do not get exhausted.
– Fix for the interface disappearing after a Share to Facebook action.
– Fix to limit the number of Slimes, Ghasts and Silverfish that can be spawned in a world.
– Fix for the cursor position in creative mode being able to go offscreen.
– Fix for players showing on maps when they should not be, after the player dies and respawns.
– Fix for capes displaying wrongly when sprint-flying.
– Fix for capes not displaying in the Nether.
– Fix for capes not displaying when the player respawns.
– Fix for tools taking damage in Creative Mode.
– Fix so Bows don’t need or use up Arrows in Creative Mode.
– Reduced the volume of the chest open/close sound effect

Wrap your “Jaws” around this.

Players on the Ps3 will be happy to hear that you can now download a special DLC based on the levels from the new Skyfall Bond film. Not much really to say about it other than the Xbox and PC players will have to wait until November 20th until they can experience the Skyfall levels.

Oh and did I mention its FREE!!

Heres the trailer to feed your hungry eyes!

Makes the term “get your finger out” even better to use!

We remember when the kinect was releases and the fact that you could shout orders at your squad mates in mass effect was such a cool feature. But now it seems that the WiiU will be adding more awesome features to their edition of Mass Effect.

The trailer below shows that you can now send allies to a certain part of the map to give covering fire straight from the controllers touch pad, it also shows us that the graphics still seem to be as epic as ever, this game alone would be a perfectly valid reason for buying a WiiU and I think that’s going to be our excuse too!

Adam Waugh.

The official trailer for new zombie flick World War Z was uploaded to Youtube 20 hours ago and has already passed the one million views mark, and honestly that no surprise.

After watching the trailer we here at Akroview are highly anticipating the release of this zombifest! But what we would really like to see is how Brad Pitt handles himself as the main antagonist, maybe if he uses some of the tricks he learnt killing Nazi’s in Inglorious Basterds then we’re in for a hell of a ride.

Wait a minute…first he kills Nazis, now he’s killing zombies! Could the next Brad Pitt film be…dare we say it…NAZI ZOMBIES! We’re looking at you Treyarch!

Anyway check out the trailer below and see what you make of it, we think its awesome!

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Ready…Set…GOLD!

Far Cry 3 has been highly anticipated over the summer but sadly it was pushed back by the publisher some three months! But now they seem to be set for a November 30th release!

Yay!

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We here at Akroview have been messing about with the new remote app that Microsoft revealed recently, it basically turns your android phone into a controller that can be used to navigate through the many features of the Xbox 360.

But now it is also available on Apple products such as the iPhone and iPad, simply search Smartglass on iTunes and you’re on your way to browsing the internet on your tv via your IOS device.

Smartglass will also be able to interact with games such as Dance Central 3 and Halo 4.

Adam Waugh

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After playing Assassins Creed 3 for a while I noticed a lot of little glitches and bugs, none that seem to hazardous to the player. It seems as though it’s little sister, Assassin’s Creed 3: Liberation is suffering from the same faith, but with slightly hazardous results!

The bug seems to affect the games save and apparently is unable to load any of the players data! Reports have come out though that the big will be fixed in the latest patch.

Some of the vita players suggest that it is due to a specific costume that messes with the coding and thus leaves the player either unable to load the game save or stuck in the limbo known as the animus.

The folks over at CVG.com have reported that:

“One Ubisoft UK forum manager told affected players: “I have passed on the info about outfits – it’s vital people contact ubisoft support as well though – they need to be made aware of what happens to recreate the bug and the amount of players it’s affecting – that way they can push the issue up the chain.””

Adam Waugh